12/5/2023 0 Comments Conjure queen conquer spellThere is a table in the center of this room, with a copy of the Lockpicking skill book Surfeit of Thieves. Proceed forward until you reach a room located at the bottom of a set of stairs with purple flammable liquid on the floor. When you die I will raise you and you can take your place by my side." The iron gate that previously barred your path is opened once Potema has finished speaking. I have much to thank you for, little one. The hero/heroine who prevented me from being bound returns to my fold. Upon entering, the voice of Potema resonates out towards you: "You've arrived at last. The dungeon itself is very linear, and proceeding through it is a fairly simple endeavor. The dungeon is filled with Potema's minions, namely leveled draugr and vampires. Through here you will see the hole one of Potema's servants created into Potema's Catacombs. Take the stairs, and you will be confronted with a locked iron gate, which can only be unlocked using the key Styrr gave you. When you arrive in the temple, go to the back, past the pews, and on your left will be some stairs going down. The entrance to the catacombs is in the Temple of the Divines. To assist you, Styrr gives you the key to the catacombs, and the spell Turn Undead. In order to keep Potema from returning fully, you must find her remains and bring them to Styrr to be sanctified. Because you were present at Potema's summoning, there is now a strange connection between the two of you, and it must be you that deals with her. Since she had not achieved her corporeal form during the summoning, she has fled to a place of the dead, her Catacombs. She was a formidable necromancer and had raised armies of dead led by vampires to help her. Potema is the granddaughter of Uriel Septim II, and former Queen of Solitude, and was quite intent on becoming Empress. You should probably ask him exactly what you are getting yourself into with Potema. Styrr is located in Solitude's Hall of the Dead. He asks you to speak with Styrr, a priest of Arkay, as he can provide you with more guidance on how to secure the threat. When you get there, Falk will inform you that Potema has indeed escaped. The letter warns you of an impending threat and requests that you return to Solitude. Once you have leveled up after interrupting the binding ritual, a courier will approach you outside of Solitude with a letter from Falk Firebeard.
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